Monday, August 07, 2006
Runners Driven In (RBI - HR)
John Walsh takes a look at runners driven in, by opportunity:
http://www.hardballtimes.com/main/article/confessions-of-an-rbi-fanatic/
I also highly recommend Tom Ruane’s infamous look at Joe Carter, using the 24 base/out matrix:
http://www.retrosheet.org/Research/RuaneT/rbipro_art.htm
Now, here’s what you can also do…
First off, Walsh has it right, by excluding HR. R+RBI-HR is the right way to do it. If you don’t believe me, read this:
http://www.tangotiger.net/rp.htm
If still not convinced, that’s fine. This isn’t the place for that talk. I’ll probably update that research piece, and you can comment at that time. Right now, the focus is on “runners driven in”.
Next thing I would do is use a version of the Ruane chart, but excluding HR.
Finally, and this is the kicker, you need to have a “tablesetter” chart as well. A walk still keeps the opportunities available for the next guy, and in some cases, moves the runners on base an extra base. As well, an out really reduces the opportunities to the next guy.
So as not to impact the batter’s on-base performance as well, remove him from the base/out equation.
As an illustration: say that Barry Bonds comes to bat, with a runner on 1B, 2B and 1 outs. He walks. Bases are now loaded, with 1 out. This is a good thing! A very good thing. What he does is changes the base/out situation from 1b,2b, 1 out, to 2b,3b 1 out. That basically improves the expected RBI for the next batter by .25 runners. (Remember, I’m not including the additional RBI opps he’s giving by getting on base.)
On the other hand, if he had struck out instead, he reduces the RDI opp of the next batter by .01 runners.
This process is a step in the right direction. Some of you may now be asking: “ok, you took care of the tablesetting for the next batter, but how about for all subsequent batters?”. You are now welcome to Linear Weights.
This table here shows you how to break down the run values of each event into its three components:
http://www.tangotiger.net/rc2.html
All you now have to do is do it for the 24 base/out matrix. So, in the case of Bonds walking with guys on 1b,2b, 1 out: his “getting on” run value is .28 runs. His “moving runners over” value is .40 runs. His total run value is +.68 runs, which we know from here:
http://www.tangotiger.net/RE9902.html
Where we can see that the RE with man on 1b,2b, 1 out is .971 and with bases loaded 1 out is 1.650, for a difference of .679 runs.
Had he made an out, his “getting on” and “moving runners over” is zero, and his “inning killer” is .505.
I thought it was a good article by Walsh also. I would love to see, if it has not been done already, if there is a skill element to driving in runs over and above (or under and below) that which is expected given a player’s overall profile.
This gets us back to the “clutch” debate, where clutch in this case is defined as changing your approach (or perhaps simply doing better than expected) depending on the bases/outs state in order to maximize your driving in runs performance. Of course that still does not mean that you are doing something good. A player could conceivably alter his approach such that he drives in more runs than expected given his overall profile, yet substantially reduces his value added, also given his overall approach. An extreme example would be a player who never walks with runners on base but not the bases loaded. That would obviously be a terrible strategy, but one that would not hurt (and proably help) his driving in runs ability.
One thing I have been curious of lately. Is it possible that the value of the (non-intentional) walk for a power hitter is less than that of a non-power hitter. You would think so. You would think that a non-power hitter would rarely be walked, for example, with no outs and no one on (when it has maximum value, I think) and that a power hitter would mostly be walked with runners on and bases empty, or at least with runners on, period. Has anyone ever looked at the average value of each event (walk, single, etc.) for different types of hitters (power/non-power, free-swinger/disciplined, etc.)? If my “theory” is correct, we have to start using different linear weight values for different classes of hitters in order to compute their overall value as compared to another player in a different class.