Monday, August 14, 2006
Pitching and Game Theory
It is difficult to comprehend how game theory (randomly mixing up your pitches as a pitcher and what to expect as a hitter) comes into play in baseball. In response to a post I made on BTF explaining that in any given PA, there really is no “wrong” pitch. One must look at a number of pitches in the long run in various situations to see whether a pitcher is making mistakes in his selection process. The reason that there can never be a “wrong” pitch in any given PA is that a pitcher should NEVER throw or not throw a certain pitch 100% of the time. Therefore you should correctly see every single type of pitch possible in any given situation at least SOME of the time (even if it is 1% of the time).
A BTF reader and poster disagreed with this assessment (I guess) and wrote:
“If a guy couldn’t hit a curve knowing it was coming, i wouldn’t be too worried about game theory in attacking him.”
I responded:
Yes, that is somewhat true, but you still can’t throw any one pitch 100% of the time in ANY situation (versus any given batter). The reason why guys like Francouer EVER get a pitch in the strike zone or you EVER throw Youkilis or Boggs a first pitch ball is because if you didn’t, EVENTUALLY they would stop doing whatever it is they are doing (Frenchy swinging at everything and Youk and Boggs taking the first pitch).
So there is rarely if ever a pitch that is 100% correct or incorrect in ANY situation. That is NOT necessarily true if the batter is 100% brain dead. Even the batters that look like they are, are not. The only reason that Frenchy swings at curve balls 2 feet outside with 2 strikes is because OCCASIONALLY he gets a fastball strike thrown. This is a subtle point, but one that is important. If it is 100% correct to throw Frenchy a ball in the dirt with 2 strikes (of course, the pitcher will occasionally accidentally throw a strike), then guess what? His manager should and would simply tell him to NEVER swing at a 2 strike pitch or he will be fined or demoted. Seriously.
Even if the pitcher uses the fact that he will occasionally throw a strike when he is trying to “waste” a pitch in order to mix up his pitches and thus use game theory, that still isn’t enough. He still needs to occasionally throw a fastball out of the strike zone to Frenchy rather than the curveball, for the same reason. If not, the manager would tell Frenchy, “You are getting a curveball 100% of the time with 2 strikes and if I see you “looking” for anything else, you are fined or demoted.
So you see, mixing up your pitches, both type and location, is ALWAYS required. It just seems like it is not because sometimes the situation and player calls for a certain pitch 90% of the time (but never 100%), and that 90% makes it looks like the other 10% of the time the pitcher made a mistake, when in fact, he did not.
Look at it this way, and this is important. In fact, I wish everyone would read this. Let’s say that the curveball out of the strike zone is the pitch to throw. And let’s say that you pitch using game theory and that you decide that you are going to throw it 90% of the time. Let’s say that you flip your mental 10 sided coin and it comes up tails9, which means “throw the fastball” (it comes up tails9 10% of the time). And let’s say that the batter was looking fastball (or at least was not looking curve) and crushes it. It looks like you made a giant mistake! But wait. You did not. Let’s see what happens in that situation in the long run:
Well, since you randomly decided to throw your fastball 10% of the time, unless you are tipping your pitches, even if the batter knows you are a game theory expert, he cannot have known you were going to throw the fastball. The best he could do is think that you are going to throw the curveball most of the time and be resigned to the fact that 10% of the time, he will either fight off a fastball or strike out to a fastball. The fact that he crushed your fastball means that he was incorrrectly looking fastball or not really looking for anything. It also means that if you had thrown the curveball, he probably would have gotten out (I am assuming that the batter must anticipate a certain pitch in order to “crush” it, or this whole discussion is moot and it doesn’t really matter what a pitcher throws - he should merely throw his best pitch all the time).
That means that 90% of the time, he is going to be largely unsuccessful. So you are actually happy that this batter incorrectly was looking fastball! You are happy that he crushed the pitch. You know that you are going to get him out almost 90% of the time in the long run. In fact, the next time, you might throw him a curveball 95% of the time (because you know that he is NOT good at game theory).
Well, you may say, “OK, since we know now that he is not too bright in looking fastball in a ‘curveball count,’ why not just throw him the curveball 100% of the time, in which case he will be unsuccessful 100% of the time, rather than 90% of the time.” In that case, we DID make a mistake in throwing that fastball even though we were and will only throw it 10% of the time.
No! Again, we cannot decide beforehand (or at any time) that we are going to throw a particular batter ANY given pitch (in this case a curveball) 100% of the time. We can’t! Eventually he will be looking curveball and will “crush” the pitch 100% of the time, which will be a huge mistake. Huge! Even if he is a stone cold idiot, eventually a manager or coach or scout will tell him emphatically, “Hey moron, when you get 2 strikes, pitchers ALWAYS throw you a curveball, so do me a favor look for one and forget about the fastball. Assume that you are taking ‘curve ball batting practice’.”
In fact, if you are following this discussion and understand the importance of randomizing pitches and using game theory, you will see that even 90/10 (throwing 90% curveballs) is WAY too high a ratio. If that were the case, the batter could STILL look curveball 100% of the time, and crush the ball 90% of the time, and get out only 10% of the time, when he gets a fastball. The correct percentage is probably something like 75/25. The reason it is not 50/50 is that one, a good curve ball is hard to hit even when you know it is coming, unlike the fastball, and two, a batter can more easily look fastball and adjust for the curve than vice versa. If you throw too few curves, he will be too successful since he is still gearing for the fastball (at least he should be) even in a curveball count.
A batter should NEVER be able to “guess” a certain pitch with a high degreee of reliability, but they sometimes do because pitchers are generally TOO predictable (their ratios are not close enough to 50/50), even at the big league level. Also, batters do NOT use game theory nearly as much as they should and as much as the pitchers do (either consciously or subconsciously), which is why pitchers do NOT need to balance out their pitches as much as they should if batters were game theory experts.
Another assumption being made here is that all (or a great majority) of pitchers will use the same game theory to throw a curveball to FrenchyFrenchFrench with 2 strikes. Some pitchers may be just as braindead and throw him strikes (5 hits in 44 ABs).
In general, *some* pitchers must throw him strikes in an 0-2 count. However, that doesn’t mean that *all* pitchers must sometimes throw him strikes. Pitchers, especially ones not likely to face him many times in a given time period (interleague, relievers, old pitchers who won’t be around much longer, etc) shouldn’t worry about the batter getting a book on them because by the time they figure out what’s happening they won’t be facing them anymore.
What happens to the next pitcher or even the next game that the same pitcher sees him shouldn’t really be the focus right then. The pitcher should throw the pitch most likely to get FrenchyFrenchFrench out *that AB*. If he figures it out for next time, so be it, the pitcher regroups and finds another way to exploit the hitter. In this specific case, even if Francoeur somehow lays off the 0-2 curve, his odds of getting a hit go up by less than 2% (11 for 83).