Wednesday, December 14, 2011
New rules in MLB
Unfortunately, most of the rules are not playing rule changes. Those that are:
increases punishments for slow-moving hitters and pitchers, raising pace-of-game fines up to $10,000 each for the sixth violation and beyond.
That’s pretty much it. Possible changes in the replay rule to be expanded. No word on the “double-to-out” (or vice versa) if the ball is hit near the top of the wall has been clarified or not.
The rest of the rule changes have nothing to do with the actual game of baseball, but with the business of baseball, like not allowing changes to uniform numbers, unless advised well in advance. So, a guy gets traded, and wants to keep his number, and “buy out” his younger teammates’ number? Well, there’s going to be a time lag there. Players appealing scoring plays to the official scorer? Now, there’s a protocol to follow. Inter-league games limited to a maximum of 20 (I guess to ensure it’s AL v NL, and not American Conference v National Conference, like the other sports have, which is 20% to 25% of their games between conferences).
I would have loved to see something done about the mid-inning relief change, something as simple as any mid-inning relief change starts the batter at 2-0. Or, if you want to make it more progressive, make the first one at 1-0, the second at 2-0, and all subsequent mid-inning changes in the game at 3-0.
MLB really moves at a glacial pace in terms of game-changes, but is very fast in terms of business-changes.


"MLB really moves at a glacial pace in terms of game-changes, but is very fast in terms of business-changes.”
Is this surprising? A large component of what the MLB sells is tradition. Changing pace of game rules or replay rules (probably just for plays that would already require deliberation) doesn’t functionally change the game in any noticeable way. Further, they’re both things the fans are asking for. I don’t see anyone outside of our little circles asking for rule based disincentives to relief changes.